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Where Dreams
Become Playable.

We build Mobile-First & VR games

players can't forget.

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4x

MHCP Winners

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Millions

Of Visits

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Mobile + VR

Experience

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Growing Fast

Worldwide

Explore Our Games

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Echoes of the Puzzle Warden

A mysterious dungeon adventure driven by logic and teamwork. Solve layered environmental puzzles to unlock deeper chambers and uncover hidden lore.

Mobile
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Last Survivor

A tense zombie hide-and-seek experience where one infected hunts the rest. Fast rounds, psychological mind games, and high replayability built for social chaos.

Mobile & VR
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Bunkys

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Mobile & VR
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LootDungeon

fast-paced dungeon crawler focused on clear risk-reward loops. Enter, clear, collect loot, upgrade, escape and

repeat.

Mobile
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SpellSword

Wield your words as weapons against waves of monsters. Defeat numerous foes, gather loot, upgrade your gear and complete daily quests as you battle in this turn based RPG.

Mobile

About Yume Studios.

Yume is an independent game studio focused on building scalable, immersive experiences across mobile and VR.

We specialize in strong core loops, progression-driven systems, and clean, readable design. Our work spans competitive multiplayer games, social worlds, and emotionally driven narrative experiences — each built with performance, retention, and long-term growth in mind.

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Our Team

We are a small, highly focused team of creators, designers, and engineers dedicated to building engaging worlds and mobile-first experiences. Our backgrounds combine large-scale community building, competitive game development, and professional software engineering.

Together, we design experiences that prioritize strong gameplay loops, social interaction, and long-term player engagement.

Designer

Takashi Wells

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TakaTado

4x MHCP mobile winner. Focused on mobile-optimized world design, 3D production, UI/UX systems, and retention-driven gameplay loops.

Marketer

Chris Hopper

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Poppa_Hoppa

Built the largest hangout space in Horizon with millions of unique visitors. Strong in large-scale community design, social retention, and organic growth systems.

Programmer

Basil Alhakami

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llBasilll

3x MHCP mobile winner and industry engineer. Specializes in C# and TypeScript systems architecture, scalable gameplay logic, and long-term technical stability.

Game Systems

Tim Machida

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ProtoXR

3x MHCP mobile winner. Builds VR and mobile gameplay mechanics and retention-driven systems with a focus on performance optimization, UX, and scalable architecture across TypeScript, JavaScript, C#, and Lua.

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Contact Us

Have an idea, partnership opportunity, or just want to say hello?
Yume Studios is always excited to connect with creators, brands, and collaborators who share our passion for building imaginative games and virtual worlds.

Whether you're interested in partnerships, press inquiries, community events, or working with our team, we'd love to hear from you.

General Inquiries
Takashi@yumestudios.net

Contact us

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